Global planning
For this project I made a global planning I can consult to see if I'm on the right track.
I have 11 days to complete this project. The deadline is June 30 at 12:00 PM. I've devided my project into three stages. The first stage is pre-production, the second stage is production and the final stage is polishing.
Day 01 - June 20 - Pre-production
Day 02 - June 21 - Pre-production
Day 03 - June 22 - Production
Day 04 - June 23 - Production
Day 05 - June 24 - Production
Day 06 - June 25 - Production
Day 07 - June 26 - Production
Day 08 - June 27 - Production
Day 09 - June 28 - Production
Day 10 - June 29 - Polishing
Day 11 - June 30 - Polishing
I've devided my project into three stages. The first stage is pre-production, the second stage is production and the final stage is polishing.
Pre-production tasks
- project set up
- game architecture
- planning set up
- class structure
- folder structure
- test scene set up
- camera set up
- audio set up
Production tasks
- player movement
- camera switch
- point-and-click
- npc script
- audio implementation
- dialogue system
- interactive objects
- GUI
- puzzle elements
Polishing tasks
- modeling
- scene lighting
- textures/shaders
- camera tweaking
- code clean up
- project clean up
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